using System;
using System.Text;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using Toon.Models.Characters;

namespace Toon.Models.Tests.Characters
{
	
	public partial class PossessionCollectionTests
	{


        
        
		[TestMethod]
        public void PossessionCollectionTests_Property_IsChanged_ReadTwice ()
		{
			var objectUnderTest = CreateObject();
			
			var result1 = objectUnderTest.IsChanged;
			var result2 = objectUnderTest.IsChanged;
			Assert.AreEqual(result1, result2);
		}    
        
        
        
		[TestMethod]
        public void PossessionCollectionTests_Property_HasErrors_ReadTwice ()
		{
			var objectUnderTest = CreateObject();
			
			var result1 = objectUnderTest.HasErrors;
			var result2 = objectUnderTest.HasErrors;
			Assert.AreEqual(result1, result2);
		}    
        
        
        
		[TestMethod]
        public void PossessionCollectionTests_Property_ReadOnlyWrapper_ReadTwice ()
		{
			var objectUnderTest = CreateObject();
			
			var result1 = objectUnderTest.ReadOnlyWrapper;
			var result2 = objectUnderTest.ReadOnlyWrapper;
			Assert.AreEqual(result1, result2);
		}    
        
        
        
		[TestMethod]
        public void PossessionCollectionTests_Property_Count_ReadTwice ()
		{
			var objectUnderTest = CreateObject();
			
			var result1 = objectUnderTest.Count;
			var result2 = objectUnderTest.Count;
			Assert.AreEqual(result1, result2);
		}    
        
	}
}

